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October 25, 2012
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Gundam Raguel by masarebelth Gundam Raguel by masarebelth
OK!!! This is my 12th original mech and one of the three mid-bosses! ( including GUNDAM Sariel ,aka noche oscura , and my next one).

And this is a machine operated by two brother pilots. The backpack could transformed into the skateboard form and there're more evil structure in it! I'll describe that later! :D
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:iconhendyragaz:
hendyragaz Featured By Owner Jan 29, 2014
hendyragaz.deviantart.com/art/…

hey buddy...
please some comment :D
i need to re-render or maybe give some effect with this one?

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:iconhendyragaz:
hendyragaz Featured By Owner Jan 11, 2014
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:iconhendyragaz:
hendyragaz Featured By Owner Jan 5, 2014
hendyragaz.deviantart.com/art/…

please check and maybe give some advice or comment

:D
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:iconhendyragaz:
hendyragaz Featured By Owner Nov 30, 2013
its so awesome...
is it using solidworks?
please teach me how to make gundam's part in solidworks, its for my solidworks final projecta in collage
pleasee...

#sorry for bad english :D
Reply
:iconmasarebelth:
masarebelth Featured By Owner Dec 10, 2013  Hobbyist Digital Artist
Hey buddy! I think the most important thing is make some detailed designs about the main features of your mech... in sketchbook, or even in mind... like shape of weapon, backpack, shoulder , color scheme, some unique mechanical structure, transforming... and so on.
 & in modelling phase, I think you could mainly use curve & surface tools to decide the whole shape in one part, and reference them out to new parts, then apply them some details. Strongly recommend that make everything into solids, cauz like Boolean tools & Sculpt tool are really useful in making plausible mechanical stuffs.
Hope that helps.... :D
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:iconhendyragaz:
hendyragaz Featured By Owner Dec 14, 2013
i dont get it -_-
<< newbie in soldiworks
i never hear almost all of them (except surface tools)
i think i need to learn more about all of tools in solidworks but thank for this information..

bytheway, for gundam "reguel" you make how much part? 
and wich one the difficultest part?


#sorry for bad englis
Reply
:iconmasarebelth:
masarebelth Featured By Owner Dec 15, 2013  Hobbyist Digital Artist
Hey I usually model some bodypart, like forearm or thigh, in one slwprt file, no matter how many bodies are included in it. Although I seldom boolean add bodies together so I've quite many bodies in a mech, like several hundreds....
I think you should pay more attention in shank, shoulder armor, head and skirt, they're of more importance. Anyway, shank part is always more tricky in a mech.... you can take reference from modelling methods of automotives and other nurbs modelling.... But mainly we do not need them very often though... Mechs are so hard surfaced and straight, bulk.... even you can make awesome mechs by only the extrude tool.
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:iconhendyragaz:
hendyragaz Featured By Owner Dec 16, 2013
i am planning for make an gundam which can transformed. i am chose rezel gundam type c. my problem is the mechs which can transformed. this gundam needed a very strong mechs to make it can transformed (i think :D). i have seen  you made a gundam who can transformed too (gundam eikasia). can you give me some advice for this project?

for armor, i try make this part with lofted surface tools, but i think it needed so many plan for it body armor (i already make the shoes). for armor part, what tools which the best and easy use?

#sorry for bad english :D
Reply
:iconmasarebelth:
masarebelth Featured By Owner Dec 17, 2013  Hobbyist Digital Artist
Generally, you would pay much attention to the dimensions, like the general length of each part, and where the rotating or sliding axis is. Strongly recommend you to build the MA form in only one file first, not very detailed or exact, but make over the dimension problems solved first. Then the MS form would be really "transformed" into. 
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:iconhendyragaz:
hendyragaz Featured By Owner Dec 18, 2013
Thanks, i got it now
Solve the dimenions first..
Manage the file too
Thanks a lot..

i think i will post this project steply, please give some comment or maybe advice :D

#sorryforbadenglish
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:iconmasarebelth:
masarebelth Featured By Owner Dec 18, 2013  Hobbyist Digital Artist
Ya welcome pal :D
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(1 Reply)
:iconhendyragaz:
hendyragaz Featured By Owner Dec 16, 2013
i am planning for make an gundam which can transformed. i am chose rezel gundam type c. my problem is the mechs which can transformed. this gundam needed a very strong mechs to make it can transformed (i think :D). i have seen  you made a gundam who can transformed too (gundam eikasia). can you give me some advice for this project?

for armor, i try make this part with lofted surface tools, but i think it needed so many plan for it body armor (i already make the shoes). for armor part, what tools which the best and easy use?

#sorry for bad english :D
Reply
:iconcelh:
Celh Featured By Owner Oct 10, 2013  Hobbyist Digital Artist
So awesome, and the fact that you did it in a CAD software just make it more awesome.
Reply
:iconmasarebelth:
masarebelth Featured By Owner Oct 12, 2013  Hobbyist Digital Artist
Wow, I think that depends on the situation... CAD and NURBS type of operation coud do the structure more directly, and CAD ways are good enough to manage that lots of parts for me. Recordable translation/rotations are good for designing transforming structure....
& I think polygons are better in dedicated modelling with already detailed designing reference.. But I feel just not inspired facing polygons...
& also I tried enrich details with Zbrush... it needs retopo first, but that's harm to sharp edges and original structure.. I think ZB is still suitable for bio-mech type, such as EVA or protoss ones, which are globally creature featured but regionly mechanical.:D
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:iconmirk217:
Mirk217 Featured By Owner Sep 19, 2013
:) +
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:icongrebo-guru:
Grebo-Guru Featured By Owner Mar 12, 2013  Professional Traditional Artist
Very nice design. Impressive. It doesn't look like a Gundam Mobile Suit much, though. I think you should take off the "Gundam" part of the name and make it your own, original creation. :D
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:iconmasarebelth:
masarebelth Featured By Owner Mar 13, 2013  Hobbyist Digital Artist
Wow, many thanks to you buddy :D
Actually I've also thought about ungundamize my series when I designing them, but I wonder I would lose my motivity if I do not make the gundam face feature and name them under Gundam....:XD:
But maybe that's a better idea to tear off the gundam label when I made enough effort to carry out my individual series... :D Thank you man :D
Reply
:iconfeiraze:
Feiraze Featured By Owner Jan 6, 2013  Hobbyist Traditional Artist
do you made this gundam with 3d art, what software do you used? 3d max? i like the way you made all of this gundam
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:iconmasarebelth:
masarebelth Featured By Owner Jan 12, 2013  Hobbyist Digital Artist
Hey sorry for la late reply ..... & I was using solidworks, but anyway I think the tool is not important... making something new is really interesting... :D
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:iconsevenr5:
SEVENR5 Featured By Owner Dec 4, 2012  Hobbyist General Artist
amazing gundam..:), I love the wings..:love:
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:iconmasarebelth:
masarebelth Featured By Owner Dec 6, 2012  Hobbyist Digital Artist
Wow, thank you very much for so many faves :hug:
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:iconsevenr5:
SEVENR5 Featured By Owner Dec 10, 2012  Hobbyist General Artist
u're welome that very nice design...espesialy Gundam Eikasia..:love:
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:iconchangingcactus:
changingcactus Featured By Owner Nov 30, 2012
That looks so badass!!
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:iconmasarebelth:
masarebelth Featured By Owner Dec 4, 2012  Hobbyist Digital Artist
Emmm... You got my sense~~ :hug:
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:icong3n3rall33:
g3n3rall33 Featured By Owner Nov 24, 2012
where's the surf board looking thing?
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:iconmasarebelth:
masarebelth Featured By Owner Nov 25, 2012  Hobbyist Digital Artist
Hey! thank you for noticed my description huh :D

For I cannot conveniently submit multi pics at once here, I'm considering to make an animation to describe that... :D

Hope I will handle it soon :lol:
Reply
:iconyoungartist13:
Youngartist13 Featured By Owner Nov 23, 2012
I thought CAD was an architecture program lol. Which I guess makes perfect sense seeing how geometric Gundams are
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:iconmasarebelth:
masarebelth Featured By Owner Nov 25, 2012  Hobbyist Digital Artist
Ya CAD not means only the software called autoCAD but a category pointed to products not computer graphics. :D
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:iconyoungartist13:
Youngartist13 Featured By Owner Nov 28, 2012
I didn't know that :) I wanna try it!
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:iconxeno-bss:
Xeno-BSS Featured By Owner Nov 10, 2012  Hobbyist Digital Artist
:O
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:iconmasarebelth:
masarebelth Featured By Owner Nov 25, 2012  Hobbyist Digital Artist
:sushi:
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:iconxeno-bss:
Xeno-BSS Featured By Owner Nov 25, 2012  Hobbyist Digital Artist
*Jumps out of a window* XD
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:iconzazman:
ZazMan Featured By Owner Oct 27, 2012
Wow this is really cool I know the Gundam mechs have changed, this has the gundam feel, but it also diffent ( in a good way)
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:iconmasarebelth:
masarebelth Featured By Owner Oct 27, 2012  Hobbyist Digital Artist
Hey! Thank you my friend :hug: like to hear that mine are a little different of the official ones :D
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:iconzazman:
ZazMan Featured By Owner Oct 27, 2012
your Welcome :) when I first looked at it, I thought it was someone from Tekkeman blade
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:iconmotion-in-poetry:
Motion-in-Poetry Featured By Owner Oct 26, 2012  Professional Digital Artist
awesome work :)
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:iconmasarebelth:
masarebelth Featured By Owner Oct 27, 2012  Hobbyist Digital Artist
Ahha many thanks buddy :hug:
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:iconromerskixx:
romerskixx Featured By Owner Oct 26, 2012  Hobbyist Digital Artist
superb detail
superb evilish aura
superb work
everything is superb.

:D :D
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:iconmasarebelth:
masarebelth Featured By Owner Oct 27, 2012  Hobbyist Digital Artist
Wow I feel honored man :D :hug:

You've many more awesome works :D
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:iconkomplexgyok:
KomplexGyok Featured By Owner Oct 26, 2012
Gundam :la:
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:iconmasarebelth:
masarebelth Featured By Owner Oct 27, 2012  Hobbyist Digital Artist
Ya sure :D
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:icongrmaura:
GRMaura Featured By Owner Oct 26, 2012  Student Interface Designer
Remarkable I must say. How long does it take you to produce something of this caliber
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:iconmasarebelth:
masarebelth Featured By Owner Oct 27, 2012  Hobbyist Digital Artist
About 2 weeks... of this one :D
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:iconadamentsnow:
AdamentSnow Featured By Owner Oct 26, 2012  Student General Artist
love those wing design :D
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:iconmasarebelth:
masarebelth Featured By Owner Oct 27, 2012  Hobbyist Digital Artist
Emmm... you mean the skateboard!! :jedi: I must find a way to show its transformation :jedi:
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:icondrewz92:
Drewz92 Featured By Owner Oct 25, 2012  Student Digital Artist
u did in maya?
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:iconmasarebelth:
masarebelth Featured By Owner Oct 27, 2012  Hobbyist Digital Artist
I did that in CAD software :D
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:icondrewz92:
Drewz92 Featured By Owner Oct 27, 2012  Student Digital Artist
CAD?@@... what is that?haha, sry man i never heard that..
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:iconmasarebelth:
masarebelth Featured By Owner Oct 27, 2012  Hobbyist Digital Artist
CAD softwares means industrial softs just as proengineer, unigraph, solidworks, alias , inventor and such on. they build models by features, just similar to NURBS....
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:icondrewz92:
Drewz92 Featured By Owner Oct 28, 2012  Student Digital Artist
wah.. i never heard that software, maybe u can teach me.. im just can build in maya.. if got software like CAD, more easier way better im using it..lols
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